![]() Added: AI is now able to attack enemies it finds on its mission path.Added: AI now research military modules technologies.Added: AI is now able to trade technologies by diplomacy.Added: AI is now able to cancel laws to retrieve the empire points.Added: AI is now able to activate laws (knowing that it costs Influence points).Pirates now wait fleets that are coming to their systems before moving to another system (depending on their mission). ![]() Refined some behaviors in the galaxy generator.Several optimizations have been made for different parts of the game (GUI, Computation.).Added population swap in United Empire Main Quest. ![]()
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